Category Archives: wishful thinking

Crazy App Idea: Happy Meter

I keep getting ideas for apps I’d like to see on Apple’s App Store for iPod touch and iPhone. This one may sound a bit weird but I think it could be fun. An app where you can record your mood and optionally broadcast it to friends. It could become rather sophisticated, actually. And I think it can have interesting consequences.

The idea mostly comes from Philippe Lemay, a psychologist friend of mine and fellow PDA fan. Haven’t talked to him in a while but I was just thinking about something he did, a number of years ago (in the mid-1990s). As part of an academic project, Philippe helped develop a PDA-based research program whereby subjects would record different things about their state of mind at intervals during the day. Apart from the neatness of the data gathering technique, this whole concept stayed with me. As a non-psychologist, I personally get the strong impression that recording your moods frequently during the day can actually be a very useful thing to do in terms of mental health.

And I really like the PDA angle. Since I think of the App Store as transforming Apple’s touch devices into full-fledged PDAs, the connection is rather strong between Philippe’s work at that time and the current state of App Store development.

Since that project of Philippe’s, a number of things have been going on which might help refine the “happy meter” concept.

One is that “lifecasting” became rather big, especially among certain groups of Netizens (typically younger people, but also many members of geek culture). Though the lifecasting concept applies mostly to video streams, there are connections with many other trends in online culture. The connection with vidcasting specifically (and podcasting generally) is rather obvious. But there are other connections. For instance, with mo-, photo-, or microblogging. Or even with all the “mood” apps on Facebook.

Speaking of Facebook as a platform, I think it meshes especially well with touch devices.

So, “happy meter” could be part of a broader app which does other things: updating Facebook status, posting tweets, broadcasting location, sending personal blogposts, listing scores in a Brain Age type game, etc.

Yet I think the “happy meter” could be useful on its own, as a way to track your own mood. “Turns out, my mood was improving pretty quickly on that day.” “Sounds like I didn’t let things affect me too much despite all sorts of things I was going through.”

As a mood-tracker, the “happy meter” should be extremely efficient. Because it’s easy, I’m thinking of sliders. One main slider for general mood and different sliders for different moods and emotions. It would also be possible to extend the “entry form” on occasion, when the user wants to record more data about their mental state.

Of course, everything would be save automatically and “sent to the cloud” on occasion. There could be a way to selectively broadcast some slider values. The app could conceivably send reminders to the user to update their mood at regular intervals. It could even serve as a “break reminder” feature. Though there are limitations on OSX iPhone in terms of interapplication communication, it’d be even neater if the app were able to record other things happening on the touch device at the same time, such as music which is playing or some apps which have been used.

Now, very obviously, there are lots of privacy issues involved. But what social networking services have taught us is that users can have pretty sophisticated notions of privacy management, if they’re given the chance. For instance, adept Facebook users may seem to indiscrimately post just about everything about themselves but are often very clear about what they want to “let out,” in context. So, clearly, every type of broadcasting should be controlled by the user. No opt-out here.

I know this all sounds crazy. And it all might be a very bad idea. But the thing about letting my mind wander is that it helps me remain happy.

Note-Taking on OSX iPhone

Attended Dan Dennett’s “From Animal to Person : How Culture Makes Up our Minds” talk, yesterday. An event hosted by UQAM’s Cognitive Science Institute. Should blog about this pretty soon. It was entertaining and some parts were fairly stimulating. But what surprised me the most had nothing to do with the talk: I was able to take notes efficiently using the onscreen keyboard on my iPod touch (my ‘touch).

As I blogged yesterday, in French, it took me a while to realize that switching keyboard language on the ‘touch also changed the dictionary used for text prediction. Very sensical but I hadn’t realized it. Writing in English with French dictionary predictions was rather painful. I basically had to click bypass the dictionary predictions on most words. Even “to” was transformed into “go” by the predictive keyboard, and I didn’t necessarily notice all the substitutions done. Really, it was a frustrating experience.

It may seem weird that it would take me a while to realize that I could get an English predictive dictionary in a French interface. One reason for the delay is that I expect some degree of awkwardness in some software features, even with some Apple products. Another reason is that I wasn’t using my ‘touch for much text entry, as I’m pretty much waiting for OSX iPhone 2.0 which should bring me alternative text entry methods such as Graffiti, MessagEase and, one can dream, Dasher. If these sound like excuses for my inattention and absent-mindedness, so be it. 😀

At any rate, I did eventually find out that I could switch back and forth between French and English dictionaries for predictive text entry on my ‘touch’s onscreen keyboard. And I’ve been entering a bit of text through this method, especially answers to a few emails.

But, last night, I thought I’d give my ‘touch a try as a note-taking device. I’ve been using PDAs for a number of years and note-taking has been a major component of my PDA usage pattern. In fact, my taking notes on a PDA has been so conspicuous that some people seem to associate me quite directly with this. It may even have helped garner a gadget-freak reputation, even though my attitude toward gadgets tends to be quite distinct from the gadget-freak pattern.

For perhaps obvious reasons, I’ve typically been able to train myself to efficiently use handheld text entry methods. On my NewtonOS MessagePad 130, I initially “got pretty good” at using the default handwriting recognition. This surprised a lot of people because human beings usually have a very hard deciphering my handwriting. Still on the Newton, switching to Graffiti, I became rather proficient at entering text using this shorthand method. On PalmOS devices (HandSpring Visor and a series of Sony Clié devices), I was usually doubling on Graffiti and MessagEase. In all of these cases, I was typically able to take rather extensive notes during different types of oral presentations or simply when I thought about something. Though I mostly used paper to take notes during classes I’ve attended during most of my academic coursework, PDA text entry was usually efficient enough that I could write down some key things in realtime. In fact, I’ve used PDAs rather extensively to take notes during ethnographic field research.

So, note taking was one of the intended uses for my iPod touch. But, again, I thought I would have to wait for text entry alternatives to the default keyboard before I could do it efficiently. So that’s why I was so surprised, yesterday, when I found out that I was able to efficiently take notes during Dennett’s talk using only the default OSX iPhone onscreen keyboard.

The key, here, is pretty much what someone at Apple was describing during some keynote session (might have been the “iPhone Roadmap” event): you need to trust the predictions. Yes, it sounds pretty “touchy-feely” (we’re talking about “touch devices,” after all 😉 ). But, well, it does work better than you would expect.

The difference is even more striking for me because I really was “fighting” the predictions. I couldn’t trust them because most of them were in the wrong language. But, last night, I noticed how surprisingly accurate the predictions could be, even with a large number of characters being mistyped. Part of it has to do with the proximity part of the algorithm. If I type “xartion,” the algorithm guesses that I’m trying to type “cartoon” because ‘x’ is close to ‘c’ and ‘i’ is close to ‘o’ (not an example from last night but one I just tried). The more confident you are that the onscreen keyboard will accurately predict what you’re trying to type, the more comfortably you can enter text.  The more comfortable you are at entering text, the more efficient you become at typing, which begins a feedback loop.

Because I didn’t care that specifically about the content of Dennett’s talk, it was an excellent occasion to practise entering text on my ‘touch. The stakes of “capturing” text were fairly low. It almost became a game. When you add characters to a string which is bringing up the appropriate suggestion and delete those extra characters, the suggestion is lost. In other words, using the example above, if I type “xartion,” I get “cartoon” as a suggestion and simply need to type a space or any non-alphabetic character to accept that suggestion. But if I go on typing “xartionu” and go back to delete the ‘u,’ the “cartoon” suggestion disappears. So I was playing a kind of game with the ‘touch as I was typing relatively long strings and trying to avoid extra characters. I lost a few accurate suggestions and had to retype these, but the more I trusted the predictive algorithm, the less frequently did I have to retype.

During a 90 minute talk, I entered about 500 words. While it may not sound like much, I would say that it captured the gist of what I was trying to write down. I don’t think I would have written down much more if I had been writing on paper. Some of these words were the same as the ones Dennett uttered but the bulk of those notes were my own thoughts on what Dennett was saying. So there were different cognitive processes going on at the same time, which greatly slows down each specific process. I would still say that I was able to follow the talk rather closely and that my notes are pretty much appropriate for the task.

Now, I still have some issues with entering text using the ‘touch’s onscreen keyboard.

  • While it makes sense to make it the default that all suggestions are accepted, there could be an easier way to refuse suggestions that tapping the box where that suggestion appears.
  • It might also be quite neat (though probably inefficient) if the original characters typed by the user were somehow kept in memory. That way, one could correct inaccurate predictions using the original string.
  • The keyboard is both very small for fingers and quite big for the screen.
  • Switching between alphabetic characters and numbers is somewhat inefficient.
  • While predictions have some of the same effect, the lack of a “spell as you type” feature decreases the assurance in avoiding typos.
  • Dictionary-based predictions are still inefficient in bilingual writing.
  • The lack of copy-paste changes a lot of things about text entry.
  • There’s basically no “command” or “macro” available during text entry.
  • As a fan of outliners, I’m missing the possibility to structure my notes directly as I enter them.
  • A voice recorder could do wonders in conjunction with text entry.
  • I really just wish Dasher were available on OSX iPhone.

All told, taking notes on the iPod touch is more efficient than I thought it’d be but less pleasant than I wish it can become.

Visualizing Touch Devices in Education

Took me a while before I watched this concept video about iPhone use on campus.

Connected: The Movie – Abilene Christian University

Sure, it’s a bit campy. Sure, some features aren’t available on the iPhone yet. But the basic concepts are pretty much what I had in mind.

Among things I like in the video:

  • The very notion of student empowerment runs at the centre of it.
  • Many of the class-related applications presented show an interest in the constructivist dimensions of learning.
  • Material is made available before class. Face-to-face time is for engaging in the material, not rehashing it.
  • The technology is presented as a way to ease the bureaucratic aspects of university life, relieving a burden on students (and, presumably, on everyone else involved).
  • The “iPhone as ID” concept is simple yet powerful, in context.
  • Social networks (namely Facebook and MySpace, in the video) are embedded in the campus experience.
  • Blended learning (called “hybrid” in the video) is conceived as an option, not as an obligation.
  • Use of the technology is specifically perceived as going beyond geek culture.
  • The scenarios (use cases) are quite realistic in terms of typical campus life in the United States.
  • While “getting an iPhone” is mentioned as a perk, it’s perfectly possible to imagine technology as a levelling factor with educational institutions, lowering some costs while raising the bar for pedagogical standards.
  • The shift from “eLearning” to “mLearning” is rather obvious.
  • ACU already does iTunes U.
  • The video is released under a Creative Commons license.

Of course, there are many directions things can go, from here. Not all of them are in line with the ACU dream scenario. But I’m quite hope judging from some apparently random facts: that Apple may sell iPhones through universities, that Apple has plans for iPhone use on campuses,  that many of the “enterprise features” of iPhone 2.0 could work in institutions of higher education, that the Steve Jobs keynote made several mentions of education, that Apple bundles iPod touch with Macs, that the OLPC XOXO is now conceived more as a touch handheld than as a laptop, that (although delayed) Google’s Android platform can participate in the same usage scenarios, and that browser-based computing apparently has a bright future.

Waiting for Other Touch Devices?

Though I’m interpreting Apple’s current back-to-school special to imply that we might not see radically new iPod touch models until September, I’m still hoping that there will be a variety of touch devices available in the not-so-distant future, whether or not Apple makes them.

Turns out, the rumour mill has some items related to my wish, including this one:

AppleInsider | Larger Apple multi-touch devices move beyond prototype stage

This could be excellent news for the device category as a whole and for Apple itself. As explained before, I’m especially enthusiastic about touch devices in educational contexts.

I’ve been lusting over an iPod touch since it was announced. I sincerely think that an iPod touch will significantly enhance my life. As strange as it may sound, especially given the fact I’m no gadget freak, I think frequently about the iPod touch. Think Wayne, in Wayne’s World 2, going to a music store to try a guitar (and being denied the privilege to play Stairway to Heaven). That’s almost me and the iPod touch. When I go to an Apple Store, I spend precious minutes with a touch.

Given my current pattern of computer use, the fact that I have no access to a laptop at this point, and the availability of WiFi connections at some interesting spots, I think an iPod touch will enable me to spend much less time in front of this desktop, spend much more time outside, and focus on my general well-being.

One important feature the touch has, which can have a significant effect on my life, is instant-on. My desktop still takes minutes to wake up from “Stand by.” Several times during the day, the main reason I wake my desktop is to make sure I haven’t received important email messages. (I don’t have push email.) For a number of reasons, what starts out as simple email-checking frequently ends up being a more elaborate browsing session. An iPod touch would greatly reduce the need for those extended sessions and let me “do other things with my life.”

Another reason a touch would be important in my life at this point is that I no longer have access to a working MP3 player. While I don’t technically need any portable media player to be happy, getting my first iPod just a few years ago was an important change in my life. I’ll still miss my late iRiver‘s recording capabilities, but it’s now possible to get microphone input on the iPod touch. Eventually, the iPod touch could become a very attractive tool for fieldwork recordings. Or for podcasting. Given my audio orientation, a recording-capable iPod touch could be quite useful. Even more so than iPod Classic with recording capabilities.

There are a number of other things which should make the iPod touch very useful in my life. A set of them have to do with expected features and applications. One is Omni Group’s intention to release their OmniFocus task management software through the iPhone SDK. As an enthusiastic user of OmniOutliner for most of the time I’ve spent on Mac OS X laptops, I can just imagine how useful OmniFocus could be on an iPod touch. Getting Things Done, the handheld version. It could help me streamline my whole workflow, the way OO used to do. In other words: OF on an iPod touch could be this fieldworker’s dream come true.

There are also applications to be released for Apple’s Touch devices which may be less “utilitarian” but still quite exciting. Including the Trism game. In terms of both “appropriate use of the platform” and pricing, Trism scores high on my list. I see it as an excellent example of what casual gaming can be like. One practical aspect of casual gaming, especially on such a flexible device as the iPod touch, is that it can greatly decrease stress levels by giving users “something to do while they wait.” I’ve had that experience with other handhelds. Whether it’s riding the bus or waiting for a computer to wake up from stand by, having something to do with your hands makes the situation just a tad bit more pleasant.

I’m also expecting some new features to eventually be released through software, including some advanced podcatching features like wireless synchronization of podcasts and, one can dream, a way to interact directly with podcast content. Despite having been an avid podcast listener for years, I think podcasts aren’t nearly “interactive” enough. Software on a touch device could solve this. But that part is wishful thinking. I tend to do a lot of wishlists. Sometimes, my daydreams become realities.

The cool thing is, it looks as though I’ll be able to get my own touch device in the near future. w00t! 😀

Even if Apple does release new Touch devices, the device I’m most likely to get is an iPod touch. Chances are that I might be able to get a used 8MB touch for a decent price. Especially if, as is expected for next Monday, Apple officially announces the iPhone for Canada (possibly with a very attractive data plan) As a friend was telling me, once Canadians are able to get their hands on an iPhone directly in Canada, there’ll likely be a number of used iPod touches for sale. With a larger supply of used iPod touches and a presumably lower demand for the same, we ca
n expect a lower price.

Another reason I might get an iPod touch is that a friend of mine has been talking about helping me with this purchase. Though I feel a bit awkward about accepting this kind of help, I’m very enthusiastic at the prospect.

Watch this space for more on my touch life. 😉

Educational Touch: Back-to-School

Apple just launched a new back-to-school special. Like last year’s program, it’s a Mac+iPod special for a mail-in rebate. But unlike last year’s special, it can be used to get an iPod touch.

AppleInsider | Apple’s free 8GB iPod touch Back-to-School Promo now official

One reason I find this interesting is that I think that Touch devices make a lot of sense in educational contexts. Especially if educational institutions take advantage of them. And it would be even more interesting if, as I keep dreaming about, the device category for Touch devices is to expand.

But this Back-to-School special seems to imply that Apple will not release a new iPod touch model as it unveils the new 3G-capable iPhone, next Monday. Which is not to say that they won’t release anything else, besides the “iPhone 3G” (with rumoured features such as videoconferencing and GPS). But it does make the likeliness of a complete revamp of the Touch line less likely.

In fact, if last year’s pattern is to be repeated (like it seems to be, with the iPhone), it’s possible that Apple will refresh the iPod line (including the iPod touch) in September. In other words, just at the end of the back-to-school special…

Of course, the touch devices to use in educational contexts don’t have to be manufactured by Apple. Given the OLPC project’s official sanction of competing devices to its XOXO (a device I’ve been dreaming about), it’d be fun to see Asus or Toshiba release some kind of touch device before long. And, maybe, the Open Handset Alliance will release something in the meantime. The recent demo was intriguing.

Guess we’ll just have to wait and see.

Nailed It! Keyboard-Less OLPC XO (Update)

It’s a strange feeling that I get fairly frequently. I dream up some tech “thing” (hardward device, software tool, service) and it’s unveiled shortly thereafter. At the risk of sounding boastful, it feels as if I have my pulse on the “industry.”

Of course, there are other explanations. One is that I dream up so many things that some of them are bound to come through at some point. Another is that I may have internalized some information about those products ready to be unveiled from some source and that I forget that I got this information. Or maybe what I’m dreaming up is so obvious that just everybody predicted it.

Still, it’s a strange feeling. I feel prescient.

Latest case in point, the OLPC’s XOXO (XO-2), will be keyboard-less, just as I dreamt about on another blog and just as I described here, yesterday. As could be expected, some people are already expressing negative opinions about the keyboard-less design. Maybe they’re just surprised. But I can’t help but think that designing the device without a hardware keyboard is an important step toward radically creative thinking. Several aspects of the XO-1 were very innovative and could be described as “creative solutions to important problems.” But the shift to a keyboard-free device is closer to “creating a new device category.” Of course I’m biased but I do think this new device category can have game-changing implications. The fact that the device is much smaller and more specifically designed as an eBook also goes with this “new device category” idea. At the risk of belabouring the point, the XOXO is almost exactly what I had in mind last night as “handheld for the rest of us.”

I’m also glad that this radical shift in design explicitly relates to cultural awareness. What I mean is, the OLPC team is actually saying that the double-screen will be used for diverse (on-screen) “keyboards.” If I hadn’t thought of the same thing myself, I would call it “genius!” 🙂

Now, to go back to the notion of feeling eerily prescient. I can wash the feeling away by myself. I’ve written a number of things about possible features for the OLPC or other devices and the lack of keyboard seems to be the only one which stuck. In fact, although I did think about a Nintendo-like dual-screen system at several points, I didn’t write it down as a prediction or even a part of my wishlist.

Keyboard-less devices are rather common, these days. Apart from the Nintendo DS and DS Lite that people are using as a point of comparison for the XOXO, there are several (multi-)touch based devices out there which may have served as inspiration for both the OLPC redesign and my own dream. In fact, some rumours seem to indicate that Apple might release a dual-screen portable at some point, maybe with double-sided panels. I, for one, would say that such a design would make the long-rumoured Apple tablet much more practical. In other words: I wasn’t prescient, in the OLPC case, I just dreamt up what was the most logical next step.

Also, it’s possible that I read or heard something which made me think specifically of a keyboard-less OLPC. I kind of doubt it and I don’t really want to look for such an occurrence, but now that I know that it was already planned, I admit that I may have seen some mention of the keyboard-less design.

[Edit, May 21, 1:20 a.m.: Apparently, the International Herald Tribune had already published a preview of the device by Friday, May 16. I’m pretty sure I had seen nothing of that IHT preview and I really don’t think I was able to see any description of a dual-screen XO by the time I posted my blog entry and other comments about a keyboard-less XO. But the fact that it was, somehow, in the open makes me more suspicious of my own intuitions.]

Sheesh!

Handhelds for the Rest of Us?

Ok, it probably shouldn’t become part of my habits but this is another repost of a blog comment motivated by the OLPC XO.

This time, it’s a reply to Niti Bhan’s enthusiastic blogpost about the eeePC: Perspective 2.0: The little eeePC that could has become the real “iPod” of personal computing

This time, I’m heavily editing my comments. So it’s less of a repost than a new blogpost. In some ways, it’s partly a follow-up to my “Ultimate Handheld Device” post (which ended up focusing on spatial positioning).

Given the OLPC context, the angle here is, hopefully, a culturally aware version of “a handheld device for the rest of us.”

Here goes…

I think there’s room in the World for a device category more similar to handhelds than to subnotebooks. Let’s call it “handhelds for the rest of us” (HftRoU). Something between a cellphone, a portable gaming console, a portable media player, and a personal digital assistant. Handheld devices exist which cover most of these features/applications, but I’m mostly using this categorization to think about the future of handhelds in a globalised World.

The “new” device category could serve as the inspiration for a follow-up to the OLPC project. One thing about which I keep thinking, in relation to the “OLPC” project, is that the ‘L’ part was too restrictive. Sure, laptops can be great tools for students, especially if these students are used to (or need to be trained in) working with and typing long-form text. But I don’t think that laptops represent the most “disruptive technology” around. If we think about their global penetration and widespread impact, cellphones are much closer to the leapfrog effect about which we all have been writing.

So, why not just talk about a cellphone or smartphone? Well, I’m trying to think both more broadly and more specifically. Cellphones are already helping people empower themselves. The next step might to add selected features which bring them closer to the OLPC dream. Also, since cellphones are widely distributed already, I think it’s important to think about devices which may complement cellphones. I have some ideas about non-handheld tools which could make cellphones even more relevant in people’s lives. But they will have to wait for another blogpost.

So, to put it simply, “handhelds for the rest of us” (HftRoU) are somewhere between the OLPC XO-1 and Apple’s original iPhone, in terms of features. In terms of prices, I dream that it could be closer to that of basic cellphones which are in the hands of so many people across the globe. I don’t know what that price may be but I heard things which sounded like a third of the price the OLPC originally had in mind (so, a sixth of the current price). Sure, it may take a while before such a low cost can be reached. But I actually don’t think we’re in a hurry.

I guess I’m just thinking of the electronics (and global) version of the Ford T. With more solidarity in mind. And cultural awareness.

Google’s Open Handset Alliance (OHA) may produce something more appropriate to “global contexts” than Apple’s iPhone. In comparison with Apple’s iPhone, devices developed by the OHA could be better adapted to the cultural, climatic, and economic conditions of those people who don’t have easy access to the kind of computers “we” take for granted. At the very least, the OHA has good representation on at least three continents and, like the old OLPC project, the OHA is officially dedicated to openness.

I actually care fairly little about which teams will develop devices in this category. In fact, I hope that new manufacturers will spring up in some local communities and that major manufacturers will pay attention.

I don’t care about who does it, I’m mostly interested in what the devices will make possible. Learning, broadly speaking. Communicating, in different ways. Empowering themselves, generally.

One thing I have in mind, and which deviates from the OLPC mission, is that there should be appropriate handheld devices for all age-ranges. I do understand the focus on 6-12 year-olds the old OLPC had. But I don’t think it’s very productive to only sell devices to that age-range. Especially not in those parts of the world (i.e., almost anywhere) where generation gaps don’t imply that children are isolated from adults. In fact, as an anthropologist, I react rather strongly to the thought that children should be the exclusive target of a project meant to empower people. But I digress, as always.

I don’t tend to be a feature-freak but I have been thinking about the main features the prototypical device in this category should have. It’s not a rigid set of guidelines. It’s just a way to think out loud about technology’s integration in human life.

The OS and GUI, which seem like major advantages of the eeePC, could certainly be of the mobile/handheld type instead of the desktop/laptop type. The usual suspects: Symbian, NewtonOS, Android, Zune, PalmOS, Cocoa Touch, embedded Linux, Playstation Portable, WindowsCE, and Nintendo DS. At a certain level of abstraction, there are so many commonalities between all of these that it doesn’t seem very efficient to invent a completely new GUI/OS “paradigm,” like OLPC’s Sugar was apparently trying to do.

The HftRoU require some form of networking or wireless connectivity feature. WiFi (802.11*), GSM, UMTS, WiMAX, Bluetooth… Doesn’t need to be extremely fast, but it should be flexible and it absolutely cannot be cost-prohibitive. IP might make much more sense than, say, SMS/MMS, but a lot can be done with any kind of data transmission between devices. XO-style mesh networking could be a very interesting option. As VoIP has proven, voice can efficiently be transmitted as data so “voice networks” aren’t necessary.

My sense is that a multitouch interface with an accelerometer would be extremely effective. Yes, I’m thinking of Apple’s Touch devices and MacBooks. As well as about the Microsoft Surface, and Jeff Han’s Perceptive Pixel. One thing all of these have shown is how “intuitive” it can be to interact with a machine using gestures. Haptic feedback could also be useful but I’m not convinced it’s “there yet.”

I’m really not sure a keyboard is very important. In fact, I think that keyboard-focused laptops and tablets are the wrong basis for thinking about “handhelds for the rest of us.” Bear in mind that I’m not thinking about devices for would-be office workers or even programmers. I’m thinking about the broadest user base you can imagine. “The Rest of Us” in the sense of, those not already using computers very directly. And that user base isn’t that invested in (or committed to) touch-typing. Even people who are very literate don’t tend to be extremely efficient typists. If we think about global literacy rates, typing might be one thing which needs to be leapfrogged. After all, a cellphone keypad can be quite effective in some hands and there are several other ways to input text, especially if typing isn’t too ingrained in you. Furthermore, keyboards aren’t that convenient in multilingual contexts (i.e., in most parts of the world). I say: avoid the keyboard altogether, make it available as an option, or use a virtual one. People will complain. But it’s a necessary step.

If the device is to be used for voice communication, some audio support is absolutely required. Even if voice communication isn’t part of it (and I’m not completely convinced it’s the one required feature), audio is very useful, IMHO (I’m an aural guy). In some parts of the world, speakers are much favoured over headphones or headsets. But I personally wish that at least some HftRoU could have external audio inputs/outputs. Maybe through USB or an iPod-style connector.

A voice interface would be fabulous, but there still seem to be technical issues with both speech recognition and speech synthesis. I used to work in that field and I keep dreaming, like Bill Gates and others do, that speech will finally take the world by storm. But maybe the time still hasn’t come.

It’s hard to tell what size the screen should be. There probably needs to be a range of devices with varying screen sizes. Apple’s Touch devices prove that you don’t need a very large screen to have an immersive experience. Maybe some HftRoU screens should in fact be larger than that of an iPhone or iPod touch. Especially if people are to read or write long-form text on them. Maybe the eeePC had it right. Especially if the devices’ form factor is more like a big handheld than like a small subnotebook (i.e., slimmer than an eeePC). One reason form factor matters, in my mind, is that it could make the devices “disappear.” That, and the difference between having a device on you (in your pocket) and carrying a bag with a device in it. Form factor was a big issue with my Newton MessagePad 130. As the OLPC XO showed, cost and power consumption are also important issues regarding screen size. I’d vote for a range of screens between 3.5 inch (iPhone) and 8.9 inch (eeePC 900) with a rather high resolution. A multitouch version of the XO’s screen could be a major contribution.

In terms of both audio and screen features, some consideration should be given to adaptive technologies. Most of us take for granted that “almost anyone” can hear and see. We usually don’t perceive major issues in the fact that “personal computing” typically focuses on visual and auditory stimuli. But if these devices truly are “for the rest of us,” they could help empower visually- or hearing-impaired individuals, who are often marginalized. This is especially relevant in the logic of humanitarianism.

HftRoU needs a much autonomy from a power source as possible. Both in terms of the number of hours devices can be operated without needing to be connected to a power source and in terms of flexibility in power sources. Power management is a major technological issue, with portable, handheld, and mobile devices. Engineers are hard at work, trying to find as many solutions to this issue as they can. This was, obviously, a major area of research for the OLPC. But I’m not even sure the solutions they have found are the only relevant ones for what I imagine HftRoU to be.

GPS could have interesting uses, but doesn’t seem very cost-effective. Other “wireless positioning systems” (à la Skyhook) might reprsent a more rational option. Still, I think positioning systems are one of the next big things. Not only for navigation or for location-based targeting. But for a set of “unintended uses” which are the hallmark of truly disruptive technology. I still remember an article (probably in the venerable Wired magazine) about the use of GPS/GIS for research into climate change. Such “unintended uses” are, in my mind, much closer to the constructionist ideal than the OLPC XO’s unified design can ever get.

Though a camera seems to be a given in any portable or mobile device (even the OLPC XO has one), I’m not yet that clear on how important it really is. Sure, people like taking pictures or filming things. Yes, pictures taken through cellphones have had a lasting impact on social and cultural events. But I still get the feeling that the main reason cameras are included on so many devices is for impulse buying, not as a feature to be used so frequently by all users. Also, standalone cameras probably have a rather high level of penetration already and it might be best not to duplicate this type of feature. But, of course, a camera could easily be a differentiating factor between two devices in the same category. I don’t think that cameras should be absent from HftRoU. I just think it’s possible to have “killer apps” without cameras. Again, I’m biased.

Apart from networking/connectivity uses, Bluetooth seems like a luxury. Sure, it can be neat. But I don’t feel it adds that much functionality to HftRoU. Yet again, I could be proven wrong. Especially if networking and other inter-device communication are combined. At some abstract level, there isn’t that much difference between exchanging data across a network and controlling a device with another device.

Yes, I do realize I pretty much described an iPod touch (or an iPhone without camera, Bluetooth, or cellphone fees). I’ve been lusting over an iPod touch since September and it does colour my approach. I sincerely think the iPod touch could serve as an inspiration for a new device type. But, again, I care very little about which company makes that device. I don’t even care about how open the operating system is.

As long as our minds are open.

And We're Still Lecturing

Forty years ago this month, students in Paris started a movement of protests and strikes. May ’68.

Among French-speakers, the events are remembered as the onset of a cultural revolution of sorts (with both negative and positive connotations). As we reached the 40 year anniversary of those events, some journalists and commentators have looked back at the social changes associated with the Paris student revolts of May, 1968.

The May ’68 movement also had some pedagogical bases. Preparing an online course, these days, I get to think about learning. And to care about students.

As I was yet to be born at the time, May ’68 resonates more for generational reasons than pedagogical ones. But a Montreal journalist who observed some of those events 40 years ago has been talking about what she perceived as irrationality surrounding such issues as abolishing lecture-based courses («cours magistraux»).

This journalist’s reaction and a cursory comparison of the present situation with what I’ve heard of pre-1968 teaching both lead me on a reflection path about learning. Especially in terms of lecturing.

As a social constructivist, I have no passion for “straight lectures.” On occasion, I bemoan the fact that lecturing is (still) the primary teaching mode in many parts of the world. The pedagogical ideas forcefully proposed more than a generation ago are apparently not prevalent in most mainstream educational systems.

What happened?

This is an especially difficult question for an idealist like me. We wish for change. Change happens. Then, some time later, changes have been reversed. Maybe more progressively. But, it seems, inexorably.

Sisyphean. Or, maybe, buddhist.

Is it really the way things work?

Possibly. But I prefer to maintain my idealism.

So… Before I was born, some baby-booming students in Paris revolted against teaching practises. We still talk about it. Nowadays, these teaching practises against which students revolted are apparently quite common in Paris universities. As they are in many other parts of the world. But not exactly everywhere.

Online learning appears more compatible with teaching methods inspired by social constructivism (and constructionism) than with “straight lecturing.” My idealism for alternative learning methods is fed partly by online learning.

Online lectures are possible. Yet the very structure of online communication implies some freedoms in the way lecture attendees approach these “teachings.”

At the very least, online lectures make few requirements in terms of space. Technically, a student could be watching online lectures while laying down on a beach. Beaches sound like a radically different context from the large lecture halls out of which some ’68ers decided to “take to the streets.”

Contrary to classroom lectures, online lectures may allow time-shifting. In some cases, prerecorded lectures (or podcasts) may be paused, rewinded, fastforwarded, etc. Learning for the TiVo generation?

Online lectures also make painfully obvious the problems with straight lecturing. The rigid hierarchy. Students’ relative facelessness. The lack of interactivity. The content focus. All these work well for “rote learning.” But there are other ways to learn.

Not that memorization plays no part in learning or that there is no value in the “retention of [a text’s] core information” (Schaefer 2008: xxi). It’s just that… Many of us perceive learning to be more than brain-stuffing.

As should be obvious from my tone and previous posts, I count myself as one of those who perceive lectures to be too restrictive. Oh, sure, I’ve lectured to large and medium-sized classrooms. In fact, I even enjoy lecturing when I get to do it. And I fully realize that there are many possible approaches to teaching. In fact, my observation is that teaching methods are most effective when they are adapted to a specific situation, not when they follow some set of general principles. In this context, lecturing may work well when “lecturer and lecturees are in sync.” When students and teacher are “on the same page,” lectures can be intellectually stimulating, thought-provoking, challenging, useful. Conversely, alternative teaching methods can have disastrous consequences when they are applied haphazardly by people who were trained with “straight lecturing” in mind. In fact, my perception is that many issues with Quebec’s most recent education reform (the “competency based program” about which Quebec parents have been quite vocal) are associated with the indiscriminate application of constructivist/constructionist principles to all learning contexts in the province. IMHO, a more flexible application of the program coupled with considerate teacher training might have prevented several of the problems which plagued Quebec’s reform.

Unlike ’68ers, I don’t want to abolish lectures. I just hope we can adopt a diversity of methods in diverse contexts.

Back in 1968, my father was a student of Jean Piaget, in Geneva. Many of Piaget’s ideas about learning were quite compatible with what Parisian students were clamoring for.

Beyond the shameless name-dropping, my mentioning Piaget relates to something I perceive as formative. Both in my educational and in my personal lives. My mother had much more of an impact on my life. But my father supplied me with something of the Piaget spirit. And this spirit is found in different places. Including online.

The compatibility between online learning and lecture-less teaching methods seems to be a topic for frequent discussions among eLearning circles including LearnHubNing, and the Moodle community. Not that online technology determines pedagogical methods. But the “fit” of online technology with different approaches to learning and teaching is the stuff constructionist teachers’ dreams are made of.

One dimension of the “fit” is in terms of flexibility. Online, learners may (and are sometimes forced to) empower themselves using personal methods. Not that learners are left to their own devices. But the Internet is big and “wild” enough to encourage survival strategies in learning contexts. Perhaps more than the lecture hall, the online world makes critical thinking vital. And critical thinking may lead to creative and innovative solutions.
Another dimension to the fit, and one which may be more trivial than some EdTech enthusiasts seem to assume, is the “level of interactivity” afforded diverse online tools. You know, the Flash-based or other learning objects which should make learning fun and effective. I personally like the dancing mice a lot. But my impression is that these cool tools require too much effort for their possible learning outcomes. I do, however, have high hopes for the kind of interactivity common to the “social platform” sometimes known (perhaps abusively) as “Web 2.0.” Putting things online is definitely not a panacea for adequate pedagogical practise. And while “School 2.0” is an interesting concept, the buzzwordiness of some of these concepts makes me take pause. But, clearly, some students are using adequate learning strategies through the interactive character of online communication.

As I’ll be teaching online for several weeks, I’ll surely have many other things to say about these learning issues in a pseudo-historical context. In the meantime, I assume that this blogpost may bring me some thoughtful comments. 😉

Playfully Noted

Got a number of things about which I want to blog. Many of them in notes/outline form. Might have to wait a bit.

But one thing which keeps coming up is the notion of playfulness. Been blogging about it a bit over the years,  especially since this February 2006 post which was connected with my teaching. The next day, I was posting a short entry in French about playfulness in music. Music playing in the strongest sense. Free play.

That was over two years ago. Flies are being timed.
Still thinking about playfulness quite a bit. In music, learning, technology…
What I mean by playfulness is rather simplistic, but it works: free, undirected, aimless, open behavior. Acts of playfulness, in my mind, appear not to be goal-oriented nor competitive. Extremely low stakes. Failure isn’t even registered. No evaluation whatsoever. The opposite of performance, to go back to performance theory which inspired part of that first entry.
Of course, my notion of playfulness might be different to that of many of the people who work on and “play with” games. Some people conceive of fun as embedded in competition. As I’m personally not very competition-driven, my conception and perception are different.
I’m neither a game theorist nor an avid gamer. At best, I’d be labelled as one of those “casual gamers” game developers are finally trying to reach. So: I’m no expert. But I do enjoy discussions of playfulness facilitated by those who work on game. Thanks in part to the video game industry, playfulness is making its way into the technology/education confluence as well as in corporate circles.
Some recent things I’ve thought about in terms of playfulness.
Playing music on Touch devices or other handhelds. My French post on “easy musicking” mentioned Electroplankton. Other forms of handheld musicking:

Can’t help but think that handheld music can really “spring up,” especially in terms of casual musicking. With the release of the software development kit for Apple’s Touch devices, there’s mindshare for handhelds as ultimate interface.

Of course, music games are gaining attention and people are jumping on the bandwagon. After all, music games may mean big business. Usually, I blog about music at Critical World or at my ethnomusicology course blog. Here, I’m mostly thinking about playfulness. And music games aren’t really playful in my sense of the term. Too competitive.

In terms of playful learning, I’ve been thinking quite a bit about “playing with data.” In part thanks to Gapminder, that I just discovered through Google Spreadsheets (even though Gapminder’s Trendalyzer software has been acquired by Google over a year ago). In my mind, Hans Rosling’s 2006 and 2007 TED presentations about Gapminder really capture the spirit of playful learning. Especially in connection to critical thinking, open-mindedness, creativity, and cultural awareness. (Anthro FTW!)

Now, if I could only get paid to do a project on using Touch devices for playful musicking in learning contexts… 😉

Touch Thoughts: Apple's Handheld Strategy

I’m still on the RDF.
Apple‘s March 6, 2008 event was about enterprise and development support for its iPhone and iPod touch lines of handheld devices. Lots to think about.

(For convenience’s sake, I’ll lump together the iPod touch and the iPhone under the name “Touch,” which seems consistent with Apple’s “Cocoa Touch.”)

Been reading a fair bit about this event. Interesting reactions across the board.

My own thoughts on the whole thing.
I appreciate the fact that Phil Schiller began the “enterprise” section of the event with comments about a university. Though universities need not be run like profit-hungry corporations, linking Apple’s long-standing educational focus with its newly invigorated enterprise focus makes sense. And I had a brief drift-off moment as I was thinking about Touch products in educational contexts.

I’m surprised at how enthusiastic I get about the enterprise features. Suddenly, I can see Microsoft’s Exchange make sense.

I get the clear impression that even more things will come into place at the end of June than has been said by Apple. Possibly new Touch models or lines. Probably the famous 3G iPhone. Apple-released apps. Renewed emphasis on server technology (XServe, Mac OS X Server, XSan…). New home WiFi products (AirPort, Time Capsule, Apple TV…). New partnerships. Cool VC-funded startups. New features on the less aptly named “iTunes” store.

Though it was obvious already, the accelerometer is an important feature. It seems especially well-adapted to games and casual gamers like myself are likely to enjoy games this feature makes possible. It can also lead to very interesting applications. In fact, the “Etch and Sketch” demo was rather convincing as a display of some core Touch features. These are exactly the features which help sell products.
Actually, I enjoyed the “wow factor” of the event’s demos. I’m convinced that it will energize developers and administrators, whether or not they plan on using Touch products. Some components of Apple’s Touch strategy are exciting enough that the more problematic aspects of this strategy may matter a bit less. Those of us dreaming about Android, OpenMoko, or even a revived NewtonOS can still find things to get inspired by in Apple’s roadmap.

What’s to come, apart from what was announced? No idea. But I do daydream about all of this.
I’m especially interested in the idea of Apple Touch as “mainstream, WiFi, mobile platform.” There’s a lot of potential for Apple-designed, WiFi-enabled handhelds. Whether or not they include a cellphone.
At this point, Apple only makes five models of Touch products: three iPod touches and two iPhones. Flash memory is the main differentiating factor within a line. It makes it relatively easy to decide which device to get but some product diversity could be interesting. While some people expect/hope that Apple will release radically new form factors for Touch devices (e.g., a tablet subnotebook), it’s quite likely that other features will help distinguish Apple’s Touch hardware.
Among features I’d like to get through software, add-ons, or included in a Touch product? Number of things, some alluded to in the “categories” for this post. Some of these I had already posted.

  • Quality audio recording (to make it the ideal fieldwork audio tool).
  • eBook support (to compete with Amazon’s Kindle).
  • Voice support (including continuous dictation, voice interface…).
  • Enhanced support for podcasting (interacting with podcasts, sending audio/video responses…)
  • Video conferencing (been thinking about this for a while).
  • GPS (location will be big).
  • Mesh networking (a neat feature of OLPC’s XO).
  • Mobile WiMAX (unlikely, but it could be neat).
  • Battery pack (especially for long trips in remote regions).
  • Add-on flash memory (unlikely, but it could be useful, especially for backup).
  • Offline storage of online content (likely, but worth noting).
  • Inexpensive model (especially for “emerging markets”).
  • Access to 3G data networks without cellular “voice plan” (unlikely, but worth a shot).
  • Alternative input methods (MessagEase, Graffiti, adaptive keyboard, speech recognition…).
  • Use as Mac OS X “host” (kind of like a user partition).
  • Bluetooth/WiFi data transfer (no need for cables and docks).
  • MacBook Touch (unlikely, especially with MacBook Air, but it could be fun).
  • Automatic cell to VoIP-over-WiFi switching (saving cell minutes).

Of course, there are many obvious ones which will likely be implemented in software. I’m already impressed by the Omni Group’s pledge to develop a Touch version of their flagship GTD app.