Category Archives: iPod

Handhelds for the Rest of Us?

Ok, it probably shouldn’t become part of my habits but this is another repost of a blog comment motivated by the OLPC XO.

This time, it’s a reply to Niti Bhan’s enthusiastic blogpost about the eeePC: Perspective 2.0: The little eeePC that could has become the real “iPod” of personal computing

This time, I’m heavily editing my comments. So it’s less of a repost than a new blogpost. In some ways, it’s partly a follow-up to my “Ultimate Handheld Device” post (which ended up focusing on spatial positioning).

Given the OLPC context, the angle here is, hopefully, a culturally aware version of “a handheld device for the rest of us.”

Here goes…

I think there’s room in the World for a device category more similar to handhelds than to subnotebooks. Let’s call it “handhelds for the rest of us” (HftRoU). Something between a cellphone, a portable gaming console, a portable media player, and a personal digital assistant. Handheld devices exist which cover most of these features/applications, but I’m mostly using this categorization to think about the future of handhelds in a globalised World.

The “new” device category could serve as the inspiration for a follow-up to the OLPC project. One thing about which I keep thinking, in relation to the “OLPC” project, is that the ‘L’ part was too restrictive. Sure, laptops can be great tools for students, especially if these students are used to (or need to be trained in) working with and typing long-form text. But I don’t think that laptops represent the most “disruptive technology” around. If we think about their global penetration and widespread impact, cellphones are much closer to the leapfrog effect about which we all have been writing.

So, why not just talk about a cellphone or smartphone? Well, I’m trying to think both more broadly and more specifically. Cellphones are already helping people empower themselves. The next step might to add selected features which bring them closer to the OLPC dream. Also, since cellphones are widely distributed already, I think it’s important to think about devices which may complement cellphones. I have some ideas about non-handheld tools which could make cellphones even more relevant in people’s lives. But they will have to wait for another blogpost.

So, to put it simply, “handhelds for the rest of us” (HftRoU) are somewhere between the OLPC XO-1 and Apple’s original iPhone, in terms of features. In terms of prices, I dream that it could be closer to that of basic cellphones which are in the hands of so many people across the globe. I don’t know what that price may be but I heard things which sounded like a third of the price the OLPC originally had in mind (so, a sixth of the current price). Sure, it may take a while before such a low cost can be reached. But I actually don’t think we’re in a hurry.

I guess I’m just thinking of the electronics (and global) version of the Ford T. With more solidarity in mind. And cultural awareness.

Google’s Open Handset Alliance (OHA) may produce something more appropriate to “global contexts” than Apple’s iPhone. In comparison with Apple’s iPhone, devices developed by the OHA could be better adapted to the cultural, climatic, and economic conditions of those people who don’t have easy access to the kind of computers “we” take for granted. At the very least, the OHA has good representation on at least three continents and, like the old OLPC project, the OHA is officially dedicated to openness.

I actually care fairly little about which teams will develop devices in this category. In fact, I hope that new manufacturers will spring up in some local communities and that major manufacturers will pay attention.

I don’t care about who does it, I’m mostly interested in what the devices will make possible. Learning, broadly speaking. Communicating, in different ways. Empowering themselves, generally.

One thing I have in mind, and which deviates from the OLPC mission, is that there should be appropriate handheld devices for all age-ranges. I do understand the focus on 6-12 year-olds the old OLPC had. But I don’t think it’s very productive to only sell devices to that age-range. Especially not in those parts of the world (i.e., almost anywhere) where generation gaps don’t imply that children are isolated from adults. In fact, as an anthropologist, I react rather strongly to the thought that children should be the exclusive target of a project meant to empower people. But I digress, as always.

I don’t tend to be a feature-freak but I have been thinking about the main features the prototypical device in this category should have. It’s not a rigid set of guidelines. It’s just a way to think out loud about technology’s integration in human life.

The OS and GUI, which seem like major advantages of the eeePC, could certainly be of the mobile/handheld type instead of the desktop/laptop type. The usual suspects: Symbian, NewtonOS, Android, Zune, PalmOS, Cocoa Touch, embedded Linux, Playstation Portable, WindowsCE, and Nintendo DS. At a certain level of abstraction, there are so many commonalities between all of these that it doesn’t seem very efficient to invent a completely new GUI/OS “paradigm,” like OLPC’s Sugar was apparently trying to do.

The HftRoU require some form of networking or wireless connectivity feature. WiFi (802.11*), GSM, UMTS, WiMAX, Bluetooth… Doesn’t need to be extremely fast, but it should be flexible and it absolutely cannot be cost-prohibitive. IP might make much more sense than, say, SMS/MMS, but a lot can be done with any kind of data transmission between devices. XO-style mesh networking could be a very interesting option. As VoIP has proven, voice can efficiently be transmitted as data so “voice networks” aren’t necessary.

My sense is that a multitouch interface with an accelerometer would be extremely effective. Yes, I’m thinking of Apple’s Touch devices and MacBooks. As well as about the Microsoft Surface, and Jeff Han’s Perceptive Pixel. One thing all of these have shown is how “intuitive” it can be to interact with a machine using gestures. Haptic feedback could also be useful but I’m not convinced it’s “there yet.”

I’m really not sure a keyboard is very important. In fact, I think that keyboard-focused laptops and tablets are the wrong basis for thinking about “handhelds for the rest of us.” Bear in mind that I’m not thinking about devices for would-be office workers or even programmers. I’m thinking about the broadest user base you can imagine. “The Rest of Us” in the sense of, those not already using computers very directly. And that user base isn’t that invested in (or committed to) touch-typing. Even people who are very literate don’t tend to be extremely efficient typists. If we think about global literacy rates, typing might be one thing which needs to be leapfrogged. After all, a cellphone keypad can be quite effective in some hands and there are several other ways to input text, especially if typing isn’t too ingrained in you. Furthermore, keyboards aren’t that convenient in multilingual contexts (i.e., in most parts of the world). I say: avoid the keyboard altogether, make it available as an option, or use a virtual one. People will complain. But it’s a necessary step.

If the device is to be used for voice communication, some audio support is absolutely required. Even if voice communication isn’t part of it (and I’m not completely convinced it’s the one required feature), audio is very useful, IMHO (I’m an aural guy). In some parts of the world, speakers are much favoured over headphones or headsets. But I personally wish that at least some HftRoU could have external audio inputs/outputs. Maybe through USB or an iPod-style connector.

A voice interface would be fabulous, but there still seem to be technical issues with both speech recognition and speech synthesis. I used to work in that field and I keep dreaming, like Bill Gates and others do, that speech will finally take the world by storm. But maybe the time still hasn’t come.

It’s hard to tell what size the screen should be. There probably needs to be a range of devices with varying screen sizes. Apple’s Touch devices prove that you don’t need a very large screen to have an immersive experience. Maybe some HftRoU screens should in fact be larger than that of an iPhone or iPod touch. Especially if people are to read or write long-form text on them. Maybe the eeePC had it right. Especially if the devices’ form factor is more like a big handheld than like a small subnotebook (i.e., slimmer than an eeePC). One reason form factor matters, in my mind, is that it could make the devices “disappear.” That, and the difference between having a device on you (in your pocket) and carrying a bag with a device in it. Form factor was a big issue with my Newton MessagePad 130. As the OLPC XO showed, cost and power consumption are also important issues regarding screen size. I’d vote for a range of screens between 3.5 inch (iPhone) and 8.9 inch (eeePC 900) with a rather high resolution. A multitouch version of the XO’s screen could be a major contribution.

In terms of both audio and screen features, some consideration should be given to adaptive technologies. Most of us take for granted that “almost anyone” can hear and see. We usually don’t perceive major issues in the fact that “personal computing” typically focuses on visual and auditory stimuli. But if these devices truly are “for the rest of us,” they could help empower visually- or hearing-impaired individuals, who are often marginalized. This is especially relevant in the logic of humanitarianism.

HftRoU needs a much autonomy from a power source as possible. Both in terms of the number of hours devices can be operated without needing to be connected to a power source and in terms of flexibility in power sources. Power management is a major technological issue, with portable, handheld, and mobile devices. Engineers are hard at work, trying to find as many solutions to this issue as they can. This was, obviously, a major area of research for the OLPC. But I’m not even sure the solutions they have found are the only relevant ones for what I imagine HftRoU to be.

GPS could have interesting uses, but doesn’t seem very cost-effective. Other “wireless positioning systems” (à la Skyhook) might reprsent a more rational option. Still, I think positioning systems are one of the next big things. Not only for navigation or for location-based targeting. But for a set of “unintended uses” which are the hallmark of truly disruptive technology. I still remember an article (probably in the venerable Wired magazine) about the use of GPS/GIS for research into climate change. Such “unintended uses” are, in my mind, much closer to the constructionist ideal than the OLPC XO’s unified design can ever get.

Though a camera seems to be a given in any portable or mobile device (even the OLPC XO has one), I’m not yet that clear on how important it really is. Sure, people like taking pictures or filming things. Yes, pictures taken through cellphones have had a lasting impact on social and cultural events. But I still get the feeling that the main reason cameras are included on so many devices is for impulse buying, not as a feature to be used so frequently by all users. Also, standalone cameras probably have a rather high level of penetration already and it might be best not to duplicate this type of feature. But, of course, a camera could easily be a differentiating factor between two devices in the same category. I don’t think that cameras should be absent from HftRoU. I just think it’s possible to have “killer apps” without cameras. Again, I’m biased.

Apart from networking/connectivity uses, Bluetooth seems like a luxury. Sure, it can be neat. But I don’t feel it adds that much functionality to HftRoU. Yet again, I could be proven wrong. Especially if networking and other inter-device communication are combined. At some abstract level, there isn’t that much difference between exchanging data across a network and controlling a device with another device.

Yes, I do realize I pretty much described an iPod touch (or an iPhone without camera, Bluetooth, or cellphone fees). I’ve been lusting over an iPod touch since September and it does colour my approach. I sincerely think the iPod touch could serve as an inspiration for a new device type. But, again, I care very little about which company makes that device. I don’t even care about how open the operating system is.

As long as our minds are open.

Touch Thoughts: Apple's Handheld Strategy

I’m still on the RDF.
Apple‘s March 6, 2008 event was about enterprise and development support for its iPhone and iPod touch lines of handheld devices. Lots to think about.

(For convenience’s sake, I’ll lump together the iPod touch and the iPhone under the name “Touch,” which seems consistent with Apple’s “Cocoa Touch.”)

Been reading a fair bit about this event. Interesting reactions across the board.

My own thoughts on the whole thing.
I appreciate the fact that Phil Schiller began the “enterprise” section of the event with comments about a university. Though universities need not be run like profit-hungry corporations, linking Apple’s long-standing educational focus with its newly invigorated enterprise focus makes sense. And I had a brief drift-off moment as I was thinking about Touch products in educational contexts.

I’m surprised at how enthusiastic I get about the enterprise features. Suddenly, I can see Microsoft’s Exchange make sense.

I get the clear impression that even more things will come into place at the end of June than has been said by Apple. Possibly new Touch models or lines. Probably the famous 3G iPhone. Apple-released apps. Renewed emphasis on server technology (XServe, Mac OS X Server, XSan…). New home WiFi products (AirPort, Time Capsule, Apple TV…). New partnerships. Cool VC-funded startups. New features on the less aptly named “iTunes” store.

Though it was obvious already, the accelerometer is an important feature. It seems especially well-adapted to games and casual gamers like myself are likely to enjoy games this feature makes possible. It can also lead to very interesting applications. In fact, the “Etch and Sketch” demo was rather convincing as a display of some core Touch features. These are exactly the features which help sell products.
Actually, I enjoyed the “wow factor” of the event’s demos. I’m convinced that it will energize developers and administrators, whether or not they plan on using Touch products. Some components of Apple’s Touch strategy are exciting enough that the more problematic aspects of this strategy may matter a bit less. Those of us dreaming about Android, OpenMoko, or even a revived NewtonOS can still find things to get inspired by in Apple’s roadmap.

What’s to come, apart from what was announced? No idea. But I do daydream about all of this.
I’m especially interested in the idea of Apple Touch as “mainstream, WiFi, mobile platform.” There’s a lot of potential for Apple-designed, WiFi-enabled handhelds. Whether or not they include a cellphone.
At this point, Apple only makes five models of Touch products: three iPod touches and two iPhones. Flash memory is the main differentiating factor within a line. It makes it relatively easy to decide which device to get but some product diversity could be interesting. While some people expect/hope that Apple will release radically new form factors for Touch devices (e.g., a tablet subnotebook), it’s quite likely that other features will help distinguish Apple’s Touch hardware.
Among features I’d like to get through software, add-ons, or included in a Touch product? Number of things, some alluded to in the “categories” for this post. Some of these I had already posted.

  • Quality audio recording (to make it the ideal fieldwork audio tool).
  • eBook support (to compete with Amazon’s Kindle).
  • Voice support (including continuous dictation, voice interface…).
  • Enhanced support for podcasting (interacting with podcasts, sending audio/video responses…)
  • Video conferencing (been thinking about this for a while).
  • GPS (location will be big).
  • Mesh networking (a neat feature of OLPC’s XO).
  • Mobile WiMAX (unlikely, but it could be neat).
  • Battery pack (especially for long trips in remote regions).
  • Add-on flash memory (unlikely, but it could be useful, especially for backup).
  • Offline storage of online content (likely, but worth noting).
  • Inexpensive model (especially for “emerging markets”).
  • Access to 3G data networks without cellular “voice plan” (unlikely, but worth a shot).
  • Alternative input methods (MessagEase, Graffiti, adaptive keyboard, speech recognition…).
  • Use as Mac OS X “host” (kind of like a user partition).
  • Bluetooth/WiFi data transfer (no need for cables and docks).
  • MacBook Touch (unlikely, especially with MacBook Air, but it could be fun).
  • Automatic cell to VoIP-over-WiFi switching (saving cell minutes).

Of course, there are many obvious ones which will likely be implemented in software. I’m already impressed by the Omni Group’s pledge to develop a Touch version of their flagship GTD app.

Getting an iPod Dock Connector (Old Draft)

Speaking of housecleaning… The draft for this one was part of another post.
Mark the date: November 14, 2007.

Nearly epic. Don’t know that there’s a hero.

Too absurd not to be funny.

So despite what it may look like, this is not a rant. I went on smiling most of the time.

A simple cable, weighing 37g (72g in box). Paid 26,33$ CAD ($27.35 USD), thanks to a 10$ rebate. And it was probably the most complicated purchase in my life.
The Apple Store (U.S.) – Apple iPod Dock Connector to FireWire Cable

[That’s the extent of that draft. Going from memory, now…]

The first thing to happen was that the iPod I was using (had bought it refurb’ed for my wife, a year and half before) had to be restored. Problem was that, to be restored, an iPod needs to be plugged to a wall outlet. The desktop I was using didn’t allow for the “USB cable half-way through” trick to work. I had an iPod power adapter but it was for FireWire (because it came with my older iPod). So I decided to get a FireWire Dock connector.

Saw the item selling for $5 at Apple’s online store but I don’t like to mail-order things, especially not something as inexpensive as that.

Went to Micro Boutique (walking distance from my place, at the time). It was a Sunday in late September or early October, IIRC. I was told that this item was in the warehouse and that I could come and pick it up the following morning. No need to put a hold on it, they had the part. It would cost $10, but that was still ok.

Was teaching that following morning, ended up going a few days later. They didn’t have the part but could order it and it would get there soon. They’d call me once it’s in.

They did call me, after a couple of weeks. The part was in. I went to the store to be told that they hadn’t received the part, that I could order it again. It was becoming a bit absurd, but I did order the part. They then called me again, a week or so later to tell me the part was there. I went back to the store and they couldn’t locate the actual part! I was told that they would call me again. Which they did do, a couple of days later, and this time, they had the actual part. After weeks and five visits.

Again, this wasn’t meant as a rant. I laughed most of the time. 🙂

Confessions of a Naïve Tech Enthusiast (Old Draft)

I’m doing a bit of housecleaning. This is an old post I had in my drafts. Moved to Austin in the meantime, blogged about other things…

Dunno that I’ll finish this one. Should have REROed. In a way, it’s the prelude to my ultimate handheld post.

I keep dreaming of different devices which would enhance my personal and professional experience. Not that I’m really a gadget geek. But technology has, to a large extent, been part of improvements in my life.

Though I would hesitate to call “addictive” my relation to computer technology, I certainly tend to depend on it quite a bit.

Some context.

Ok, ok! A lot of context.

Let’s go back. Waaaaay back. To the summer of 1993. I was 21, then, and had already been a Mac-head for more than six years. Without being a complete fanboy of Apple Computers, I guess I was easily impressed by many of its products. During a trip to Cape Cod that summer, I got to read an issue of USA Today. In that issue, I read a review of a new class of computers, the Personal Digital Assistant (PDA). I still remember how I felt. It might not have been my first “tech-induced epiphany” but it was one of the most intense. I not only started drifting off (which was easy enough to do, as I was in the back seat of my mother’s car), I actually started perceiving what my life could be with one of those devices.

Of course, I could afford any of them. Even when it became possible for me to purchase such a device, it remained financially irrational for me to spend that money on a single device, no matter how life-changing it might have been.

Shortly after discovering the existence of PDAs, and still during the summer of 1993, I discovered the existence of the Internet. Actually, it’s all a bit blurry at this point and it’s possible that I may have heard of the Internet before reading that epiphany-inducing USA Today article. Point is, though, that the Internet, not the PDA, changed my life at that point.

Whatever my computing experience had been until that point is hard to remember because the ‘Net changed everything. I know about specific computers I had been using until that point (from a ViC20 to an SE/30). I do remember long evenings spent typing from my handwritten notes taken during lectures. I still get a weird feeling thinking about a few sleepless nights spent playing simple strategy and card games on my father’s old Mac Plus. But I just can’t remember I could live without the ‘Net. I wasn’t thinking the same way.

Not too long after getting my first email account (on Université de Montréal’s Mistral server, running IRIX), the ‘Net helped me land my first real job: research assistant at a speech synthesis lab in Lausanne, Switzerland.

In late 1993 or early 1994, I had sent an email to a prominent ethnomusicologist about applying to the graduate program where she was and mentioned something about computer-based acoustic analysis, having taken a few courses in acoustics. She told me about Signalyze, a demo version of which was available through a Gopher server for that Swiss lab. While looking at that Gopher server, I became interested in the lab’s research projects and contacted Eric Keller, head of that lab and the main developer for Signalyze. I was already planning on spending that summer in Switzerland, working at my father’s cousin’s crêperie, so I thought spending some time in Lausanne interacting with members of Keller’s lab was a good idea. I was just finishing my bachelor’s degree in anthropology at Université de Montréal (with a focus on linguistic anthropology and ethnomusicology). So I was interested in doing something related to sound analysis in musical or speech contexts. Keller asked for my résumé and offered me paid work at his lab for the summer. I ended up spending both that summer and the whole 1994-1995 academic year working at this lab, being paid more than some of my mentors in Montreal.

Technologically-speaking, my life in Switzerland was rather intense. I was spending 15 hours a day in front of a computer, doing acoustic analysis of speech sounds. This computer was a Mac IIvx which had once belonged to UQÀM. A very funny coincidence is that the Mac IIvx I was using had become the source of part of the funding for a fellowship at UQÀM. After I met the incredible woman who became my wife, she received that fellowship.

As this computer had a fast connection to the Internet, I became used to constantly having online access. I was mostly using it to send and receive emails, including messages to and from mailing-lists, but I also got to dabble in HTML a bit and did spend some time on the still burgeoning World Wide Web. I also used a few instant messaging systems but I was still focused on email. In fact, I started using email messages to schedule quick coffee breaks with a friend of mine who was working one floor below me.

This 15-months stay in Switzerland is also when I first got a chance to use a laptop. A friend of my father had lent me his laptop so I could work on a translation contract during weekends. Though this laptop (a PowerBook 170, IIRC) wasn’t very powerful, it did give me a vague idea of what mobile computing might be like.

Coming back to Quebec about my Swiss experience, I began my master’s degree in linguistic anthropology. After looking at different options, I bought a PowerMac 7200 through a friend of mine. That 7200 (and the PowerMac 7300 which followed it) greatly enhanced my stationary computing experience. I probably wasn’t thinking about mobile and handheld devices that much, at that time, but I was still interested in mobile computing.

Things started to change in 1997. At that time, I received a Newton MessagePad 130 through the AECP (Apple Educational Consultant Program). This was a great device. Too big for most pockets. But very nice in almost every other respect. While my handwriting is hard to read by most humans, the Newton’s handwriting did quite a decent job at recognising it. I also became quite adept in Graffiti, Palm Inc.’s handwriting recognition software based on a constructed script from uppercase latin alphabet. I was able to take notes during lectures and conferences. For a while, I carried my Newton anywhere. But it was so bulky that I eventually gave up. I just stopped carrying my Newton around. At one point, I even lent it to a friend who tried it out for a while. But I wasn’t a PDA user anymore. I still needed the perfect PDA. But the Newton wasn’t it.

In early 1998, I went to Mali for the first time. Before I went, I bought a portable cassette recorder to record interviews and some musical performances.

When I moved to Bloomington, IN in September 1998 to do my Ph.D. coursework, I literally had no computer at home. As I had done for a long time during my bachelor’s degree, I spent long hours in computer labs on campus. The computers themselves were quite good (and updated fairly regularly) and IU had one of the best Internet connections available.

In mid-to-late 2001, when rumours of an Apple-branded portable device started surfacing, I was getting ready for my main ethnographic and ethnomusicological fieldwork trip to Mali.

I kept thinking about different tools to use in the field. For some reason, portable equipment for computing and recording was strangely important for me. I still had my Newton MP130. And I was planning on using it in the field. Except if something radically better came along. So I was hoping for the mysterious handheld device Apple was launching to be something of a Newton replacement. Sure, I knew that Steve Jobs had always hated the Newton, apparently for personal reasons. But I secretly hoped that he would come to his senses and allow Apple to revolutionise the handheld market it had spearheaded back in 1993. When I learnt that the device might be related to audio, I thought that it might be both a PDA and an audio device. More importantly for me, I thought that it would have some recording capabilities, making it the ideal field research tool for ethnographers and ethnomusicologists. I was waiting impatiently for the announcement and, like some others, was disappointed by the initial release, especially when I learnt that the iPod didn’t have any recording capabilities. Soon after this, I bought the main devices which would accompany me in my main field trip to Mali: an Apple iBook (Dual USB) laptop with Combo Drive, a HandSpring Visor Deluxe PDA, a Sony MZ-R37 MiniDisc recorder, and a Sony ECM-MS907 microphone. I used all of these extensively throughout my field trip and, though Internet access was spotty, being able to regularly send and receive messages from my iBook was very beneficial for my research practises. I left the MiniDisc recorder and microphone with Yoro Sidibe, the main person with whom I was working in the field, and had to buy other equipment on my way back.

By mid-2004, I bought a used iPod through eBay. I was still living in Montreal but was moving to South Bend, IN, where I was going to spend a year on a teaching fellowship. To make things easier and cheaper, I had the eBay seller send the iPod to my future office in South Bend. When I arrived in South Bend a month or so later, I finally took possession of my first ever iPod. It was an iPod 2G 20GB with FireWire. It came in a rather big box which also included: the original AC adapter, two extra adapters (including a car one), two pouches, the original headphones, and the original remote control.

My iBook (Dual USB) only had a 10GB hard drive so most of my MP3s were on CD-Rs that I had burnt for use with a CD-MP3 player (at the time, a Rio Volt that I had received as a gift a few years prior). I had also brought in my CD collection, in CD Projects (and similar) carrying cases. Hundreds of CDs, a rather heavy and voluminous burden.

I eventually got a good part of my CD collection on the iPod. And I rediscovered music.

Funny to say, for an ethnomusicologist. But pretty realistic. I had lost touch with this type of private music listening. As convenient as it was to use, my Rio Volt didn’t really enable me to connect with music. It merely allowed me to carry some music with me.

Fairly early on, during my first iPod’s career as my main music device, the remote control started acting funny. Sometimes, it would reboot the iPod for no reason. Using the headphones directly (without the remote control), I didn’t have that problem. Though I know very little about electronics, it seemed to me that something was wrong in the connection between the remote control and the jack. I asked the prior owner who said he never had had a problem with the remote control. I resorted to not using the remote control and went on my happy way to iPod happiness for almost two years. Apple was releasing new iPod models and I would have liked to own them, but my finances wouldn’t allow me to purchase one of them and my iPod 2G was still giving me a lot of pleasure.

When Apple introduced podcast support in mid-2005, I became something of a podcast addict. I subscribed to tons of podcasts and was enjoying the iTunes/iPod integration to its fullest potential. A portion of my music MP3 collection was still taking the largest amount of disk space on my iPod but I was spending more time listening to podcasts than listening to MP3s from my personal collection.

In early 2006, I finally transformed my whole CD collection to MP3s thanks to the large hard drive (160GB) in the refurbished emachines H3070 that I had to buy to replace my then-defunct iBook. The complete collection took over 90GB and it took me quite a while to sort it all out. In fact, large chunks of this MP3 collection remain unexplored to this day. My main “active” collection represents about 15GB, which did fit on my iPod’s 20GB hard drive with enough room for lots of podcasts. So, despite being quite outdated by that time, my iPod 2G was giving a lot of pleasure.

Then, in mid-2006, I started having problems with the headphone jack on this iPod. Come to think of it, I probably had problems with that headphone jack before that time, but it was never enough of a problem to detract me from enjoying my iPod. By mid-2006, however, I was frequently losing sound in one headphone because the jack was moving around. My music- and podcast-listening life wasn’t as happy as it had been. And I started looking elsewhere for audio devices.

Which is how I came to buy an iRiver H120, in July, 2006.

Should follow this post up, at some point

Speculating on iTunes Subscription

Yet another Apple rumour, this time about iTunes allowing some type of subscription model:

Media Biz Apple changes its iTune? «

In this case, the comments to the blog entry are, dare I say, more insightful than the entry itself. Movie subscriptions would make more sense than music subscriptions because people are used to rent movies.

OTOH, a WiFi-enabled device which could play any music in  the iTunes catalogue could be interesting in a context of DRM-free music tracks.

Yes, there is a logic to this. If you can buy DRM-free tracks, renting DRMed music can make sense as an advanced music discovery service (complete “excerpts”). Especially if you’re provided with a way to share the DRMed music with people who subscribe to the same service. And use a WiFi connection to get music directly on the device.

In fact, an iTunes version of the Ruckus model could work really well. “If you want to keep this track, as a higher quality, DRM-free file, you can buy it directly.”  And Apple can bring together ideas from,, eMusic, Calabash Music, Microsoft’s Zune, Ruckus, the new Napster, the new Bittorrent, and even MySpace.

It probably won’t happen. But if it does, it could be cool.

The “buffet,” “à la carte,” and “table d’hôte” systems can coexist.

Now, I’m getting hungry.

Web 2.1 or Internet 7.0?

Speaking of Web technologies getting together to create tomorrow’s Web. It’s all about puzzles.

It’s really not that hard to visualize the completed picture of a Web 2.1 puzzle merging most of the advantages from the main Web 2.0 players: Facebook meets YouTube, Wikipedia meets WordPress, PodShow meets Digg, Flickr meets SecondLife… Smaller players like Moodle and GarageBand are likely to have a huge impact in the long run, but the first steps have more to do with the biggest pieces of the puzzle.

In fact, if I were to take a bet on the near future of the user-driven Web, I’d say Google is the one institution with most of the important pieces of the puzzle. Google owns YouTube, JotSpot, MeasureMap, Writely, SketchUp, Blogger, etc. They have also developed important services and features like Gmail and Google Maps. In many ways, their management seems clueful enough. Their “do no evil” stance has helped them maintain much of the goodwill toward them on the part of geeks. They understand the value of the Web. And they have a fair amount of money on hand.

Because of all of this, Google is, IMHO, the most likely group to solve the puzzle of redesigning the Web. To pull it off, though, they might need to get their act together in terms of organizing their different services and features.

On the other hand, there’s an off-Web puzzle that might be more important. Internet 7.0 needs not be Web 3.0 and the Web may become less important in terms of digital life. Though I don’t own a cell phone myself, a lot of people are surely betting on cell phones for the future of digital life. AFAIK, there are more cell phone users than Internet users in the world and cell phones generate quite a bit of revenue to a lot of people. The connection between cell phones and the Net goes beyond moblogging, VoIP, IM, and music downloads. It’s not hard to envision a setup combining the advantages of a smartphone (à la Tréo or Blackberry) with those of a media device like the Apple iPod, Creative Zen, or Microsoft Zune. Sure, there’s the matter of the form factor difference between smartphones and portable media players. But the device could easily have two parts. The important thing here is not to have a single device doing everything but having a way to integrate all of these features together, without the use of a laptop or desktop computer.

There are other pieces to that second puzzle: MVNOs, voice navigation, flash memory, portable games, Linux, P2P, mesh networks, media outlets, DRM-freedom, etc. And it’s difficult to tell who has the most of those pieces. Sony would be a good bet but they have messed up on too many occasions recently to be trusted with such a thing as a digital life vision. Apple fans like myself would hope that the computer company has a good chance at shaking things up with its rumored phone, but it’s hard to tell if they are willing to listen to consumers instead of WIPO member corporations.

It’s also difficult to predict which scenario is likely to happen first, if both scenarios will merge, if we will instead see a Web 2.0 burst, etc.


Zune Debacle: Worse Than Expected

Microsoft’s Zune media player is out:

BBC NEWS | Technology | Zune goes head to head with iPod

We already knew the sharing feature was crippled, even for non-DRMed user-created files and that Microsoft’s own “Plays for Sure” DRM will not play on the Zune. The Zune is crippled in other important respects.

  • Doesn’t use Windows Media Player.
  • No podcasting support.
  • The Zune software doesn’t allow for sharing between computers (the way iTunes does).
  • No PDA features (not even the iPod’s calendar and contacts).
  • Apparently no recording feature.
  • Apparently no add-ons.
  • Some music studios are asking for a share of the profits on unit sales, even though the device could be used with non-studio content.
  • The store’s “point system” is even more confusing than it first seemed. (A song is worth 79 points, costing $0.99, the minimum number of points is rather high…)

Actually, I just read Duke University’s report on their early iPod initiative. Since that report, the iPod has improved a lot and several features and services are especially useful for educational or academic use. Podcasting support in iTunes and iTunes U is far from perfect but makes the iPod a very desirable device for course-related use. With the help of an inexpensive add-on , the latest iPods can record in much higher quality audio than the version Duke had for its iPod initiative. Since recording was the most appreciated feature through that initiative, the iPod is a much better academic tool now than it was at the time of the Duke initiative. In fact, my iRiver H120 lacks many of the feature expected from the latest generation of media player but has proven an extremely valuable tool for academic purposes due to its recording abilities and the bookmarking features of the Rockbox firmware (ideal for podcasts).
Microsoft Zune’s goes in the opposite direction. No podcasting features, apparently no support for recording.

Too little, too late.